This experiment automatically generates an array for each point containing the pull specifics to the neighboring points. It can now create kinematics drag-able chains of any number of points. Bellow is the auto generating function...
Tuesday, February 26, 2008
Monday, February 25, 2008
A time honored job in computing is to take something recondite and esotheric then making it simple and widely accessible. In order to achieve my goal of creating kinematic chains I decided to abstract the last experiment. This way I can create...
Wednesday, February 20, 2008
To yesterdays IK experiment, I added a fourth point to create a longer kinematic chain. What I find cool about multiplying and adding duplicate elements to an existing experiment is that through the multiplication of elements, one can see...
Tuesday, February 19, 2008
The inspiration for the next experiment came mostly from Andries Odendaal's experiments in inverse kinematics, notably IK puppet v1. This might be maybe not the easiest way to look at the subject, Keith Peters had a few simple workarounds in...
Monday, February 04, 2008
I was revisiting some old concepts and stumbled onto the Law of Cosines. The equation is mostly used for creating IK (Invers Kinematics). The Law of Cosines states that with one angle and the sides that make it, you can find the third...
Wednesday, January 11, 2006
Placement of the icons on the x axis is next up. the latest result was satiisfactory but I dont like all those icons that stumble on eahc other. We need to find a way to space the icons out as they scale. The following code does exactly...
Judging from the latest results, we are still far from the cool OSX menu effect. What we need to add now is a way to get the mainicon that is rolled on to scale at 100% while the others closeby scale at a percentage. How do you do that!! The...
Ever wanted to do a menu that looks like a mac?Using the hitTest hi lo method I previousely shown, I have placed 10 mac icons on my stage (icons courtesy of dlanham.com ) and will use the hi lo hiteTest detection technique to create...
Thursday, January 05, 2006
Creating kinematic movement might seem extremely difficult. Results are often wowing and sexy; heres an example I did a few years ago. Some people think that this type of animation is reserved to the elite of the flash programming world. In reality...
