banner ad
Monday, January 16, 2006
3D perspective part 2

As seen in the previous 3D perspective example; Once a 3d camera scripted, we can start playing around with object positioning on the x,y and z axis.  In the following example I am placing 20 Items in random x, y and z coordinates.  The moving camera combined with  items are placed on different z coordinates creates the popcorning effect we see bellow.


»comments
Name
URL
Email
*email address is not published
Remember Me
Comments

CAPTCHA






banner ad