As seen in the previous 3D perspective example; Once a 3d camera scripted, we can start playing around with object positioning on the x,y and z axis. In the following example I am placing 20 Items in random x, y and z coordinates. The moving camera combined with items are placed on different z coordinates creates the popcorning effect we see bellow.
Monday, January 16, 2006
3D perspective part 2
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